User:Martysh12/MermaidTechTree

From Resonite Wiki
Performance Update
DSP (Dynamic Signal Processing)
Business Features & Improvements
Demo Universe (ProbablePrime)
Universe Settings (ProbablePrime)
Display Names (ProbablePrime)
3rd Party Clouds (Run Resonite on your Own Infrastructure) (ProbablePrime)
Local Home Orb Saving (ProbablePrime)
Operational Stuff ('Stuff that should just work')
Asset Worker Fixes (ProbablePrime)
Red Hat Linux Support (ProbablePrime)
Clean Log on Headless Start (ProbablePrime)
IPv6 (ProbablePrime)
SAML Fixes (ProbablePrime)
Full IFC v4 Support (ProbablePrime)
Easier Avatar Setup (Business Themed) (ProbablePrime)
Art Team
Avatar World
World You're In Facet (Ryuvi)
Tutorials
Wiki Stuff
Cloudflare Support for Wiki (ProbablePrime)
Advanced Search for Wiki (ProbablePrime)
Devices & Peripherals
Mac Compatibility
Standalone (Quest)
Any headset
Diver X
Contact CI
3D Mice
UI Rework
Session UI Rework
Inspector Rework
ProtoFlux Node Selector Rework
Inventory Rework
File Browser Rework
Contacts Rework
Camera / Streaming Dialog Rework
Settings Rework
Data Model Rework
Audio System Rework (Awwdio) (Frooxius)
Particle System (PhotonDust) (Frooxius)
Multi-Process Architecture (Frooxius)
Custom Shaders
ProtoFlux Texture Nodes
ProtoFlux Audio Nodes
Generative Audio
Sauce (New Rendering Engine) (Geenz)
'Huge Worlds' (Frooxius)
Zita Reverb (Cyro)
Collections
JSON ProtoFlux Nodes
Nested ProtoFlux Nodes
Rigid Body Physics (Frooxius)
ProtoFlux Component Access
Text-Based Scripting (WASM)
Hard Permissions
License System
Workshop / Marketplace
File IO in ProtoFlux
Job Board
Device / Headset 'API'
3rd Party Device Integrations (Like Plugins)
Custom Key Bindings
Physics Sweeps (Cyro)
PBS Shader Consolidation (Geenz)
Low Motion Mode (ProbablePrime)
Tool Facets
Headless For ARM Processors (J4)
Video Streaming
Screen Sharing
Browser Sharing
Official Cloud Spawning
Help Tab on the Dashboard (Ryuvi)
Feedback in the Help Screen
In-Game Bug Reporting
In-Game Moderation Reporting
Controls Display
Reset Settings Buttons (Cyro), **Ryuvi**
Molecule (Build Automation)
Locomotion Animations (Frooxius)
New IK
Mesh Editing
Geometry Editing
Terrain
Animation System Updates
Timeline System
Gaussian Splat Rendering (Frooxius)
Gaussian Splat VRAM Optimizations (Frooxius)
Asset Worker Updates for Splats (Frooxius)
Standalone Experiences