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Information for "Component:DynamicBoneChain"

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Display titleComponent:DynamicBoneChain
Default sort keyDynamicBoneChain
Page length (in bytes)10,098
Namespace ID3000
NamespaceComponent
Page ID920
Page content languageen - English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page3
Counted as a content pageYes
Short descriptionDynamic Bone Chain is a component that allows you to add [https://en.wikipedia.org/wiki/Rigid_body rigidbody] physics to the bones of a rigged model or avatar. Bones with rigidbody physics are called dynamic bones; this name is derived from a [https://assetstore.unity.com/packages/tools/animation/dynamic-bone-16743 Unity asset] that offers similar functionality.

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Page creatorShrike (talk | contribs)
Date of page creation22:44, 20 November 2023
Latest editorXeravax (talk | contribs)
Date of latest edit23:39, 19 February 2026
Total number of edits21
Total number of distinct authors9
Recent number of edits (within past 90 days)1
Recent number of distinct authors1

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