Information for "Component:DynamicBoneChain"
From Resonite Wiki
More actions
Basic information
| Display title | Component:DynamicBoneChain |
| Default sort key | DynamicBoneChain |
| Page length (in bytes) | 10,535 |
| Namespace ID | 3000 |
| Namespace | Component |
| Page ID | 920 |
| Page content language | en - English |
| Page content model | wikitext |
| Indexing by robots | Allowed |
| Number of redirects to this page | 3 |
| Counted as a content page | Yes |
| Short description | Dynamic Bone Chain is a component that allows you to add rigidbody physics to the bones of a rigged model or avatar. |
Page protection
| Edit | Allow all users (infinite) |
| Move | Allow all users (infinite) |
Edit history
| Page creator | Shrike (talk | contribs) |
| Date of page creation | 22:44, 20 November 2023 |
| Latest editor | Electra (talk | contribs) |
| Date of latest edit | 03:17, 11 April 2026 |
| Total number of edits | 24 |
| Total number of distinct authors | 10 |
| Recent number of edits (within past 90 days) | 4 |
| Recent number of distinct authors | 2 |
Page properties
Lint errors
| Obsolete HTML tags | 1 |