Information for "Component:DynamicBoneSphereCollider"
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Basic information
| Display title | Component:DynamicBoneSphereCollider |
| Default sort key | DynamicBoneSphereCollider |
| Page length (in bytes) | 1,517 |
| Namespace ID | 3000 |
| Namespace | Component |
| Page ID | 33853 |
| Page content language | en - English |
| Page content model | wikitext |
| Indexing by robots | Allowed |
| Number of redirects to this page | 0 |
| Counted as a content page | Yes |
| Short description | The dynamic bone sphere collider is a component that allows for making a static sphere collider by adding it to the list of StaticColliders on a DynamicBoneChain or make it dynamic by making it part of the Colliders list on a DynamicBonePlayerColliders Component |
Page protection
| Edit | Allow all users (infinite) |
| Move | Allow all users (infinite) |
Edit history
| Page creator | PJB (talk | contribs) |
| Date of page creation | 00:35, 4 March 2024 |
| Latest editor | Xeravax (talk | contribs) |
| Date of latest edit | 23:40, 19 February 2026 |
| Total number of edits | 5 |
| Total number of distinct authors | 3 |
| Recent number of edits (within past 90 days) | 1 |
| Recent number of distinct authors | 1 |
Page properties
| Transcluded templates (6) | Pages included on this page: |
Lint errors
| Obsolete HTML tags | 1 |