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Information for "Component:TextureCharacterControllerModifier"

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Display titleComponent:TextureCharacterControllerModifier
Default sort keyTextureCharacterControllerModifier
Page length (in bytes)3,253
Namespace ID3000
NamespaceComponent
Page ID34234
Page content languageen - English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page0
Counted as a content pageYes
Short descriptionThe TextureCharacterControllerModifier component reacts to character controllers that collide with mesh colliders in its children hiearchy. It starts by finding what the contact triangle and point on the mesh collider a character controller hit was. That point is mapped to what part of a texture the character controller hit. Finally, the texture data in Texture is used to determine what the value should be used for Modifying the character controller that hit that mesh collider.
Page imageTextureCharacterControllerModifierComponent.png

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Page creatorPJB (talk | contribs)
Date of page creation00:46, 4 March 2024
Latest editorXeravax (talk | contribs)
Date of latest edit23:55, 19 February 2026
Total number of edits5
Total number of distinct authors4
Recent number of edits (within past 90 days)1
Recent number of distinct authors1

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