Component:PointCloudParticleRenderer: Difference between revisions

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|Name=Point Cloud Particle Renderer
|Name=Point Cloud Particle Renderer
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{{stub}}
The '''PointCloudParticleRenderer''' component is used to render particles as dots with size using a material


== Fields ==
== Fields ==
{{Table ComponentFields
{{Table ComponentFields
|Material|{{RootFieldType|AssetRef`1|[[Type:Material|Material]]}}|TypeAdv0=true|
|Material|{{RootFieldType|AssetRef`1|[[Type:Material|Material]]}}|TypeAdv0=true| The material to render with.
}}
 
== Sync Delegates ==
{{Table ComponentTriggers
}}
}}


== Usage ==
== Usage ==
Used with particle systems.


== Examples ==
== Examples ==


== See Also ==
== See Also ==
* [[Photon Dust]]


[[Category:Components:Rendering:Particle System:Renderers{{#translation:}}|Point Cloud Particle Renderer]]
[[Category:Components:Rendering:Particle System:Renderers{{#translation:}}|Point Cloud Particle Renderer]]
[[Category:Components{{#translation:}}|Point Cloud Particle Renderer]]
[[Category:Components{{#translation:}}|Point Cloud Particle Renderer]]
[[Category:ComponentStubs]]

Latest revision as of 19:39, 19 July 2025

Component image 
File:PointCloudParticleRendererComponent.png
Point Cloud Particle Renderer component as seen in the Scene Inspector

The PointCloudParticleRenderer component is used to render particles as dots with size using a material

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't.
Material Material The material to render with.

Usage

Used with particle systems.

Examples

See Also