m SPELLING MISTAKE!@!!!!@ |
m We don't currently use horizontal breaks anywhere or have any style guidance for them (from what I can tell), so removing them for now. From what it looks like, it looks like they were used to break up Heading 1's? Which isn't a bad idea visually, but hardcoding them in each page is probably a bad idea for editing maintenance reasons , and if we were to add that I'd prefer to include them in the wiki theme instead, esp. since they might render weird on other themes (Vector). |
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The Respack system is a collection of UI and tools that assists in creating custom, modular avatars for creators and artists. Once exported as a <code>.resonitepackage</code>, the file can be provided to users as a download option when obtaining or purchasing an avatar. | The Respack system is a collection of UI and tools that assists in creating custom, modular avatars for creators and artists. Once exported as a <code>.resonitepackage</code>, the file can be provided to users as a download option when obtaining or purchasing an avatar. | ||
== What is Respack? == | == What is Respack? == | ||
=== Respack is... === | === Respack is... === | ||
* A community driven project. Anyone is free to create edits and adjust the system, or provide add-ons. | * A community driven project. Anyone is free to create edits and adjust the system, or provide add-ons. | ||
* A simple way to provide avatars to users as a single file that can be imported into Resonite. | * A simple way to provide avatars to users as a single file that can be imported into Resonite. | ||
* A way of allowing avatar user customization without Resonite knowledge, such as using the inspector or creating new materials. | * A way of allowing avatar user customization without Resonite knowledge, such as using the inspector or creating new materials. | ||
=== Respack is not... === | === Respack is not... === | ||
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* An avatar standard. There is no hard requirements to create a package using the Respack system. | * An avatar standard. There is no hard requirements to create a package using the Respack system. | ||
* A requirement of creating an avatar <code>.resonitepackage</code>. An avatar without the use of Respack can be exported and imported the same way. | * A requirement of creating an avatar <code>.resonitepackage</code>. An avatar without the use of Respack can be exported and imported the same way. | ||
== Creating a Respack == | == Creating a Respack == | ||
[[File:Respack_editor_pedestal.jpg|thumb|An avatar parented to the avatar pedestal.]] | [[File:Respack_editor_pedestal.jpg|thumb|An avatar parented to the avatar pedestal.]] | ||
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* Corrective blendshapes (float toggle) | * Corrective blendshapes (float toggle) | ||
* Clothes visibility (bool) | * Clothes visibility (bool) | ||
== Textures == | == Textures == | ||
[[File:Respack_textures.webp|frameless|300px]] | [[File:Respack_textures.webp|frameless|300px]] | ||
The textures tab is for adding textures from the avatar materials. This allows for preset textures to be included with the avatar for the user to choose from, and allows an easy drop-in for custom textures. | The textures tab is for adding textures from the avatar materials. This allows for preset textures to be included with the avatar for the user to choose from, and allows an easy drop-in for custom textures. | ||
== Add-ons == | == Add-ons == | ||
[[File:Respack_addons.webp|frameless|300px]] | [[File:Respack_addons.webp|frameless|300px]] | ||
The add-ons tab is for adding Resonite specific inclusions to the avatar that are not generally included by default. This can be avatar add-ons such as a grabbable system, or a booper. These are slots, which can be toggled on or off. There is also an option to "Destroy on unused", which will destroy the slot when the setting is disabled and once the avatar is equipped. This is ideal for heavy systems that a user might not want. | The add-ons tab is for adding Resonite specific inclusions to the avatar that are not generally included by default. This can be avatar add-ons such as a grabbable system, or a booper. These are slots, which can be toggled on or off. There is also an option to "Destroy on unused", which will destroy the slot when the setting is disabled and once the avatar is equipped. This is ideal for heavy systems that a user might not want. | ||
== Respack Team == | == Respack Team == |
Revision as of 20:20, 11 August 2025
Respack is a community driven project that aims to make importing and creating .resonitepackage
avatars simple.
The Respack system is a collection of UI and tools that assists in creating custom, modular avatars for creators and artists. Once exported as a .resonitepackage
, the file can be provided to users as a download option when obtaining or purchasing an avatar.
What is Respack?
Respack is...
- A community driven project. Anyone is free to create edits and adjust the system, or provide add-ons.
- A simple way to provide avatars to users as a single file that can be imported into Resonite.
- A way of allowing avatar user customization without Resonite knowledge, such as using the inspector or creating new materials.
Respack is not...
- An official Resonite tool. There is no expectation of support from the Resonite team.
- An avatar standard. There is no hard requirements to create a package using the Respack system.
- A requirement of creating an avatar
.resonitepackage
. An avatar without the use of Respack can be exported and imported the same way.
Creating a Respack

To start creating a ResPack, spawn out the UI, and parent the avatar to the avatar pedestal. Ensure its position is also placed in a good place onto the pedestal for the best results.
Each section of the left panel (Edit ResPack) is to be setup by the avatar artist or creator. Upon import of the .resonitepackage
, the Edit ResPack UI will be disabled.
Avatar Information
The avatar information tab is the basic information of the avatar, including the name, original 3D artist, images, and a link to the artist's webpage.
Setting
The settings tab is where any float or boolean values are customized on the avatars. Generally, these include:
- Body blendshapes (float slider)
- Corrective blendshapes (float toggle)
- Clothes visibility (bool)
Textures
The textures tab is for adding textures from the avatar materials. This allows for preset textures to be included with the avatar for the user to choose from, and allows an easy drop-in for custom textures.
Add-ons
The add-ons tab is for adding Resonite specific inclusions to the avatar that are not generally included by default. This can be avatar add-ons such as a grabbable system, or a booper. These are slots, which can be toggled on or off. There is also an option to "Destroy on unused", which will destroy the slot when the setting is disabled and once the avatar is equipped. This is ideal for heavy systems that a user might not want.
Respack Team
The Respack team are all community members that have contributed to the Respack system.