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Examples, custom tools, and tutorials: Difference between revisions

From Resonite Wiki
Created page for a variety of content creation topics and documentation of in game content (still WIP)
 
(7 intermediate revisions by the same user not shown)
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== This page is under construction ==
== Example templates/systems: ==
== Example templates/systems: ==


* Vehicle Physics Template
* Vehicle physics templates
* Health system template
* [[Projectile system templates]]
* Projectile system template
* Weapon system templates


== Custom tools: ==
== Custom tools: ==


* Custom brushes
* Custom brushes
* Modular system snapping tool
* [[Modular System Snapping Tool]]
* Ivy vines tool
* Ivy vines tool
* Object placer tool ("set dresser" tool)


== Content creation tips/tricks/tutorials: ==
== Content creation tips/tricks/tutorials: ==


* Blendshape animations ("Dezomp")
* Blendshape animations ("Dezomp")
* Converting textures for PBS Metallic
* Converting textures for PBS Metallic/Specular
* Creating packed texture maps for PBS Splat Materials
* How to setup splat and color mask textures
* Proper "material stacking" and order offsets
* Trim sheet modeling and texturing
* Trim sheet modeling and texturing

Revision as of 05:47, 27 January 2026

Example templates/systems:

Custom tools:

Content creation tips/tricks/tutorials:

  • Blendshape animations ("Dezomp")
  • Converting textures for PBS Metallic/Specular
  • Creating packed texture maps for PBS Splat Materials
  • How to setup splat and color mask textures
  • Proper "material stacking" and order offsets
  • Trim sheet modeling and texturing