ProtoFlux:Set Global Rotation: Difference between revisions

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{{#Invoke:ProtoFlux|GenerateUI
{{#Invoke:ProtoFlux|GenerateUI
|Name=Set Global Rotation
|Name=Set Global Rotation
|Category=Wiki
|Category=Transform
|Inputs=
|Inputs=
[
[
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=== * ([[Impulses|Call]]) ===  
=== * ([[Impulses|Call]]) ===  


Sets the Instance slot's global position when an impulse is received.
Sets the Instance slot's global roation when an impulse is received.


=== Instance (Slot) ===
=== Instance ([[Slot]]) ===


The slot whose global position and rotation are set. Default is null, the node does not function without this input.
The slot whose global rotation is set. Default is null, the node does not function without this input.


=== Rotation (floatQ) ===
=== Rotation ([[Type:floatQ|floatQ]]) ===


The global rotation the input Instance slot is set to. Default is [0;0;0].
The global rotation the input Instance slot is set to. Default is [0;0;0].
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=== Next ([[Impulses|Continuation]]) ===
=== Next ([[Impulses|Continuation]]) ===


An impulse is fired whenever the Instance slot's position and rotation are set after the node receives an impulse. No impulse is fired from this output if the Instance input is null.
An impulse is fired whenever the Instance slot's rotation is set after the node receives an impulse. No impulse is fired from this output if the Instance input is null.


[[Category:ProtoFlux:Transform]]
[[Category:ProtoFlux:Transform]]

Latest revision as of 12:58, 28 May 2024

Set Global Rotation
*
Next
Instance
Rotation
Transform

The Set Global Rotation node sets the input slot's rotation to the provided floatQ value in global coordinate space.

Inputs

* (Call)

Sets the Instance slot's global roation when an impulse is received.

Instance (Slot)

The slot whose global rotation is set. Default is null, the node does not function without this input.

Rotation (floatQ)

The global rotation the input Instance slot is set to. Default is [0;0;0].

Outputs

Next (Continuation)

An impulse is fired whenever the Instance slot's rotation is set after the node receives an impulse. No impulse is fired from this output if the Instance input is null.