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The LocomotionAnimationBodyCollider component is required for any colliders to be considered for self-collision for the hands. | |||
== Usage == | == Usage == |
Latest revision as of 00:01, 7 September 2024
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The LocomotionAnimationBodyCollider component is required for any colliders to be considered for self-collision for the hands.
Usage
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
IgnoreForLeftHand
|
Bool | |
IgnoreForRightHand
|
Bool |