m ProbablePrime moved page DestroyProxy (Component) to Component:DestroyProxy: Creating component Namespace |
add some info, remove component stub |
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{{Infobox Component | {{Infobox Component | ||
|Image=DestroyProxyComponent.png | |Image=DestroyProxyComponent.png | ||
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== Fields == | == Fields == | ||
{{Table ComponentFields | {{Table ComponentFields | ||
|DestroyTarget|IDestroyable| | |DestroyTarget|IDestroyable| The slot, component (etc) to destroy. | ||
}} | }} | ||
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== Usage == | == Usage == | ||
The DestroyProxy component is used to automatically destroy a specified <code>DestroyTarget</code> when | The DestroyProxy component is used to automatically destroy a specified <code>DestroyTarget</code> when this component itself or it's parent slot is destroyed. | ||
Important to note: If you'd like to remove the component, first unset the <code>DestroyTarget</code> or else the target IDestroyable object will be destroyed as well. | Important to note: If you'd like to remove the component, first unset the <code>DestroyTarget</code> or else the target IDestroyable object will be destroyed as well. | ||
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== Examples == | == Examples == | ||
This can be put under a slot with a bunch of other destroy proxies that group together certain feature sets on an avatar, item or world. When the slot is destroyed, every destroy proxy on the slot will destroy everything they point to. This is useful for example, making multiple avatars with different feature sets and removing them to make simpler versions. | |||
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== Related Components == | == Related Components == | ||
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[[Category:Components{{#translation:}}|Destroy Proxy]] | [[Category:Components{{#translation:}}|Destroy Proxy]] | ||
[[Category:Components:Transform:Utility{{#translation:}}|Destroy Proxy]] | [[Category:Components:Transform:Utility{{#translation:}}|Destroy Proxy]] |
Latest revision as of 23:42, 15 October 2024
Component image
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
DestroyTarget
|
IDestroyable | The slot, component (etc) to destroy. |
Usage
The DestroyProxy component is used to automatically destroy a specified DestroyTarget
when this component itself or it's parent slot is destroyed.
Important to note: If you'd like to remove the component, first unset the DestroyTarget
or else the target IDestroyable object will be destroyed as well.
Examples
This can be put under a slot with a bunch of other destroy proxies that group together certain feature sets on an avatar, item or world. When the slot is destroyed, every destroy proxy on the slot will destroy everything they point to. This is useful for example, making multiple avatars with different feature sets and removing them to make simpler versions.