Component:RelaySettings: Difference between revisions

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|RelayPriorities|{{RootFieldType|SyncList`1|[[Type:RelayPriorityEntry|RelayPriorityEntry]]}}|TypeAdv2=true|
|RelayPriorities|{{RootFieldType|SyncList`1|[[Type:RelayPriorityEntry|RelayPriorityEntry]]}}|TypeAdv2=true|
|RelayPrioritiesEnabled|Bool|
|RelayPrioritiesEnabled|Bool|
}}
== Sync Delegates ==
{{Table ComponentTriggers
|GetEntry()|[[Type:SubsettingGetter|SubsettingGetter]]<[[Type:String|String]]: key>|
}}
}}


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[[Category:Components:Uncategorized{{#translation:}}|Relay Settings]]
[[Category:Components:Uncategorized{{#translation:}}|Relay Settings]]
[[Category:Components{{#translation:}}|Relay Settings]]
[[Category:Components{{#translation:}}|Relay Settings]]
[[Category:ComponentStubs]]
[[Category:ComponentStubs]]

Latest revision as of 21:19, 6 November 2024

Component image 
Relay Settings component as seen in the Scene Inspector


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Usage

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
AlwaysUseRelay Bool
UseClosestAvailableRelay Bool
RelayPriorities list of RelayPriorityEntry
RelayPrioritiesEnabled Bool

Sync Delegates

Triggers
Method Name Method type and Arguments. Description
GetEntry() SubsettingGetter<String: key>

Behavior

Examples

See Also