Component:LegacyCircleSegmentMesh: Difference between revisions

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== Usage ==
== Usage ==
{{Table ComponentFields
{{Table ComponentFields
|HighPriorityIntegration|Bool|
|HighPriorityIntegration|Bool|{{Asset HighPriorityIntegration Field}}
|OverrideBoundingBox|Bool|
|OverrideBoundingBox|Bool|
|OverridenBoundingBox|BoundingBox|
|OverridenBoundingBox|BoundingBox|
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|IndependentSegments|{{RootFieldType|SyncList`1|[[#MenuSegment|MenuSegment]]}}|TypeAdv17=true|
|IndependentSegments|{{RootFieldType|SyncList`1|[[#MenuSegment|MenuSegment]]}}|TypeAdv17=true|
|OutlineWidth|Float|
|OutlineWidth|Float|
}}
== Sync Delegates ==
{{Table ComponentTriggers
|BakeMesh()|[[Type:Action|Action]]|{{Template:BakeMeshSyncMethod}}
}}
}}


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[[Category:Components{{#translation:}}|Legacy Circle Segment Mesh]]
[[Category:Components{{#translation:}}|Legacy Circle Segment Mesh]]
[[Category:Components With Nested Types{{#translation:}}|Legacy Circle Segment Mesh]]
[[Category:Components With Nested Types{{#translation:}}|Legacy Circle Segment Mesh]]
[[Category:ComponentStubs]]
[[Category:ComponentStubs]]

Latest revision as of 21:30, 6 November 2024

Component image 
Legacy Circle Segment Mesh component as seen in the Scene Inspector


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Usage

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
HighPriorityIntegration Bool If true, integrating this asset (e.g. processing procedural assets) gets higher priority than assets with this flag off. An example is user laser procedural meshes.
OverrideBoundingBox Bool
OverridenBoundingBox BoundingBox
Profile ColorProfile
ExpandLerp Float
InnerCircle Bool
RadiusStart Float
Thickness Float
MainSegmentArc Float
SeparationAngle Float
MenuMainSegmentArc Float
CircleItemCount Int
MenuRadiusStart Float
MenuThickness Float
FillColor ColorX
OutlineColor ColorX
CircleItemOverrides list of MenuSegment
IndependentSegments list of MenuSegment
OutlineWidth Float

Sync Delegates

Triggers
Method Name Method type and Arguments. Description
BakeMesh() Action Bake meshes is a sync method that creates a static mesh component with this component, replaces all references to this component with the static mesh component, then deletes this component.

Behavior

Examples

See Also