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== Sync Delegates == | == Sync Delegates == | ||
{{Table ComponentTriggers | {{Table ComponentTriggers | ||
|BakeMesh()|[[Type:Action|Action]]| | |BakeMesh()|[[Type:Action|Action]]|{{Template:BakeMeshSyncMethod}} | ||
}} | }} | ||
Latest revision as of 21:30, 6 November 2024
This article or section is a Stub. You can help the Resonite Wiki by expanding it.
Component image
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
HighPriorityIntegration
|
Bool | If true, integrating this asset (e.g. processing procedural assets) gets higher priority than assets with this flag off. An example is user laser procedural meshes. |
OverrideBoundingBox
|
Bool | This article or section is a Stub. You can help the Resonite Wiki by expanding it. |
OverridenBoundingBox
|
BoundingBox | This article or section is a Stub. You can help the Resonite Wiki by expanding it. |
Profile
|
ColorProfile | |
Stripes
|
list of Stripe | This article or section is a Stub. You can help the Resonite Wiki by expanding it. |
Sync Delegates
Method Name | Method type and Arguments. | Description |
---|---|---|
BakeMesh()
|
Action | Bake meshes is a sync method that creates a static mesh component with this component, replaces all references to this component with the static mesh component, then deletes this component. |
Usage
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Stripe
This article or section is a Stub. You can help the Resonite Wiki by expanding it.
Fields
Name | Type | Description |
---|---|---|
Position
|
Float3 | |
Rotation
|
FloatQ | |
Scale
|
Float3 | |
Width
|
Float | |
Height
|
Float | |
Thickness
|
Float | |
SlantLeft
|
Float | |
SlantRight
|
Float | |
Relief
|
Bool |
Examples
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