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== Sync Delegates == | == Sync Delegates == | ||
{{Table ComponentTriggers | {{Table ComponentTriggers | ||
|BakeMesh()|[[Type:Action|Action]]| | |BakeMesh()|[[Type:Action|Action]]|{{Template:BakeMeshSyncMethod}} | ||
}} | }} | ||
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* Similar to [[Component:RectMesh|RectMesh]]. | * Similar to [[Component:RectMesh|RectMesh]]. | ||
[[Category:Generics]] | [[Category:Generics]] | ||
[[Category:Components:Assets:Procedural Meshes{{#translation:}}|Standalone Rect Mesh`1]] | [[Category:Components:Assets:Procedural Meshes{{#translation:}}|Standalone Rect Mesh`1]] |
Latest revision as of 21:30, 6 November 2024
This article or section is a Stub. You can help the Resonite Wiki by expanding it.
Component image
Parameterized StandaloneRectMesh components are available on the component browser for Audio Source Waveform Mesh and Line Graph Mesh.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
HighPriorityIntegration
|
Bool | If true, integrating this asset (e.g. processing procedural assets) gets higher priority than assets with this flag off. An example is user laser procedural meshes. |
OverrideBoundingBox
|
Bool | This article or section is a Stub. You can help the Resonite Wiki by expanding it. |
OverridenBoundingBox
|
BoundingBox | This article or section is a Stub. You can help the Resonite Wiki by expanding it. |
Profile
|
ColorProfile | |
Rect
|
Rect | This article or section is a Stub. You can help the Resonite Wiki by expanding it. |
Mesh
|
direct M | The mesh parameters used to render this rect mesh. |
Sync Delegates
Name | Arguments | Description |
---|---|---|
BakeMesh()
|
Action | Bake meshes is a sync method that creates a static mesh component with this component, replaces all references to this component with the static mesh component, then deletes this component. |
Usage
This article or section is a Stub. You can help the Resonite Wiki by expanding it.
Examples
ProbablePrime's video tutorial on how to use this component:
See Also
- Similar to RectMesh.