Component:TrailLifetimeRangeInitializer: Difference between revisions

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|Name=Trail Lifetime Range Initializer
|Name=Trail Lifetime Range Initializer
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The '''TrailLifetimeRangeInitializer''' component makes trails in a particle syste m be born with a random lifetime a point generated by them will exist before disappearing at the end of the trail.


== Fields ==
== Fields ==
{{Table ComponentFields
{{Table ComponentFields
|MinValue|Float|
|MinValue|Float| The minimum lifetime a trail can have.
|MaxValue|Float|
|MaxValue|Float| The maximum lifetime a trail can have.
}}
 
== Sync Delegates ==
{{Table ComponentTriggers
}}
}}


== Usage ==
== Usage ==
Attach to a slot, add to the list of modules in a [[Component:ParticleSystem]], and adjust the values to make the desired effect from this component.


== Examples ==
== Examples ==
{{stub}}


== See Also ==
== See Also ==
{{Template:PhotonDustTrailModules}}


[[Category:Components:Rendering:Particle System:Modules{{#translation:}}|Trail Lifetime Range Initializer]]
[[Category:Components:Rendering:Particle System:Modules{{#translation:}}|Trail Lifetime Range Initializer]]
[[Category:Components{{#translation:}}|Trail Lifetime Range Initializer]]
[[Category:Components{{#translation:}}|Trail Lifetime Range Initializer]]
[[Category:ComponentStubs]]

Latest revision as of 20:16, 8 February 2025

Component image 
File:TrailLifetimeRangeInitializerComponent.png
Trail Lifetime Range Initializer component as seen in the Scene Inspector

The TrailLifetimeRangeInitializer component makes trails in a particle syste m be born with a random lifetime a point generated by them will exist before disappearing at the end of the trail.

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't.
MinValue Float The minimum lifetime a trail can have.
MaxValue Float The maximum lifetime a trail can have.

Usage

Attach to a slot, add to the list of modules in a Component:ParticleSystem, and adjust the values to make the desired effect from this component.

Examples

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See Also