Component:DebugSceneHierarchyFeed: Difference between revisions

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|Name=Debug Scene Hierarchy Feed
|Name=Debug Scene Hierarchy Feed
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== Usage ==
{{Template:Debug}}
 
== Fields ==
{{Table ComponentFields
{{Table ComponentFields
|Root|Slot|
|Root|Slot| The place to put items.
}}
}}


== Behavior ==
== Usage ==


== Examples ==
== Examples ==
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[[Category:Components:Debug{{#translation:}}|Debug Scene Hierarchy Feed]]
[[Category:Components:Debug{{#translation:}}|Debug Scene Hierarchy Feed]]
[[Category:Components{{#translation:}}|Debug Scene Hierarchy Feed]]
[[Category:Components{{#translation:}}|Debug Scene Hierarchy Feed]]
[[Category:ComponentStubs]]

Latest revision as of 02:14, 15 February 2025

Component image 
Debug Scene Hierarchy Feed component as seen in the Scene Inspector


A trash can
This content has been removed from Resonite and is no longer relevant.
This game element is a debug item. Elements like this may be removed at any time without warning, and creations should not rely on it.

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't.
Root Slot The place to put items.

Usage

Examples

See Also