Component:DebugHands: Difference between revisions

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The '''DebugHands''' component shows the vector axes and finger axes for a particular hand on a particular user.
 
{{Template:Debug}}


== Usage ==
== Fields ==
{{Table ComponentFields
{{Table ComponentFields
|User|User|
|User|User| The user to make the debug for.
|Chirality|Chirality|
|Chirality|Chirality| The hand to make the debug visual for.
}}
}}
== Behavior ==


== Examples ==
== Examples ==
{{stub}}


== See Also ==
== See Also ==
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[[Category:Components{{#translation:}}|Debug Hands]]
[[Category:Components{{#translation:}}|Debug Hands]]
[[Category:ComponentStubs]]

Latest revision as of 02:14, 15 February 2025

Component image 
Debug Hands component as seen in the Scene Inspector

The DebugHands component shows the vector axes and finger axes for a particular hand on a particular user.

This game element is a debug item. Elements like this may be removed at any time without warning, and creations should not rely on it.

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't.
User User The user to make the debug for.
Chirality Chirality The hand to make the debug visual for.

Examples

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See Also