|MaxSize|Int| The max size of a glyph in the font sheet.
|MaxSize|Int| The max size of a glyph in the font sheet.
|Glyphs|{{RootFieldType|SyncList`1|[[#SpriteGlyph|SpriteGlyph]]}}|TypeAdv2=true| A list of Font characters that should make up this dynamic font.
|Glyphs|{{RootFieldType|SyncList`1|[[#SpriteGlyph|DynamicSpriteFont.SpriteGlyph]]}}|TypeAdv2=true| A list of Font characters that should make up this dynamic font.
}}
}}
Latest revision as of 06:01, 17 March 2025
Component image
Dynamic Sprite Font component as seen in the Scene Inspector
The DynamicSpriteFont component is used to construct a font asset that can be used to create custom fonts character by character.
This component can cause memory leaks! See Issue #2771
If true, integrating this asset (e.g. processing procedural assets) gets higher priority than assets with this flag off. An example is user laser procedural meshes.