|BitrateKbps|Float| The bitrate the audio stream should be
|BitrateKbps|Float| The bitrate the audio stream should be
|DeviceID|String| not a stub
|DeviceID|String| the device name of the stream we are spawning
|_bitrateString|String| The bitrate as a string.
|_bitrateString|String| The bitrate as a string.
}}
}}
Line 15:
Line 15:
== Sync Delegates ==
== Sync Delegates ==
{{Table ComponentTriggers
{{Table ComponentTriggers
|OnStartStreaming()|[[Type:Delegate|Delegate]]<[[Type:IButton|IButton]]: button, [[Type:ButtonEventData|ButtonEventData]]: eventData>| Triggered by a button in order to spawn the stream in the world.
|OnStartStreaming:[[Type:ButtonEventHandler|ButtonEventHandler]]|[[Type:ButtonEventHandler|ButtonEventHandler]]|true| Triggered by a button in order to spawn the stream in the world.
}}
}}
Latest revision as of 06:30, 17 March 2025
Component image
Audio Stream Spawner component as seen in the Scene Inspector
The AudioStreamSpawner component is used as part of the dash to spawn a selected audio stream.