(One intermediate revision by the same user not shown)
Line 2:
Line 2:
<translate>
<translate>
<!--T:1-->
<!--T:1-->
{{stub}}
{{Infobox Component
{{Infobox Component
|Image=CloudServerStatusComponent.png
|Image=CloudServerStatusComponent.png
|Name=Cloud Server Status
|Name=Cloud Server Status
}}
}}
The '''CloudServerStatus''' component gets live data about the Resonite cloud by getting the ping data the game engine is sending and receiving from the cloud.
|ResponseTimeMilliseconds|{{RootFieldType|RawOutput`1|[[Type:Int|Int]]}}|TypeAdv1=true| How long in milliseconds it took for the server to respond to the last ping.
|LastLocalServerResponseTime|{{RootFieldType|RawOutput`1|[[Type:DateTime|DateTime]]}}|TypeAdv4=true| The last time the client got a response from the server.
}}
}}
Line 25:
Line 25:
<!--T:5-->
<!--T:5-->
== Related Components ==
== See Also ==
</translate>
</translate>
[[Category:ComponentStubs]]
[[Category:Components{{#translation:}}|Cloud Server Status]]
[[Category:Components{{#translation:}}|Cloud Server Status]]
[[Category:Components:Cloud:Indicators{{#translation:}}|Cloud Server Status]]
[[Category:Components:Cloud:Indicators{{#translation:}}|Cloud Server Status]]
Latest revision as of 20:59, 19 March 2025
Component image
Cloud Server Status component as seen in the Scene Inspector
The CloudServerStatus component gets live data about the Resonite cloud by getting the ping data the game engine is sending and receiving from the cloud.