|SwitchToGatherJobs:[[Type:ButtonEventHandler|ButtonEventHandler]]|[[Type:ButtonEventHandler|ButtonEventHandler]]|true| Switches the dialog screen to the Gather Jobs one.
|SwitchToWorlds:[[Type:ButtonEventHandler|ButtonEventHandler]]|[[Type:ButtonEventHandler|ButtonEventHandler]]|true| Switches the dialog screen to the Worlds one.
|SwitchToLoadedAssets:[[Type:ButtonEventHandler|ButtonEventHandler]]|[[Type:ButtonEventHandler|ButtonEventHandler]]|true| Switches the dialog screen to the Loaded Assets one.
|SwitchToSpecial:[[Type:ButtonEventHandler|ButtonEventHandler]]|[[Type:ButtonEventHandler|ButtonEventHandler]]|true| Switches the dialog screen to the Special one.
|SwitchToFocusedWorld:[[Type:ButtonEventHandler|ButtonEventHandler]]|[[Type:ButtonEventHandler|ButtonEventHandler]]|true| Switches the dialog screen to the Focused World one.
|SwitchToPhysics:[[Type:ButtonEventHandler|ButtonEventHandler]]|[[Type:ButtonEventHandler|ButtonEventHandler]]|true| Switches the dialog screen to the Physics one.
|SwitchToBackgroundJobs:[[Type:ButtonEventHandler|ButtonEventHandler]]|[[Type:ButtonEventHandler|ButtonEventHandler]]|true| Switches the dialog screen to the Background Jobs one.
|CapturePerformanceStats:[[Type:ButtonEventHandler|ButtonEventHandler]]|[[Type:ButtonEventHandler|ButtonEventHandler]]|true| Copies the performance stats to the clipboard.
|UploadCC0Textures:[[Type:ButtonEventHandler|ButtonEventHandler]]|[[Type:ButtonEventHandler|ButtonEventHandler]]|true| DEVELOPER TEAM ONLY. DOES NOT DO ANYTHING ON PUBLIC BUILDS!
|CopyBackgroundWorkerSnapshot:[[Type:ButtonEventHandler|ButtonEventHandler]]|[[Type:ButtonEventHandler|ButtonEventHandler]]|true| Copies a background worker snapshot to disk.
|StartRecordingPerfMetrics:[[Type:ButtonEventHandler|ButtonEventHandler]]|[[Type:ButtonEventHandler|ButtonEventHandler]]|true| Records performance metrics to disk.
|ForceFullGC:[[Type:ButtonEventHandler|ButtonEventHandler]]|[[Type:ButtonEventHandler|ButtonEventHandler]]|true| Forces the engine to garbage collect all ram data.
|SaveObjectPoolStats:[[Type:ButtonEventHandler|ButtonEventHandler]]|[[Type:ButtonEventHandler|ButtonEventHandler]]|true| Saves object pool stats to disk.
|SwitchToNormalDash:[[Type:ButtonEventHandler|ButtonEventHandler]]|[[Type:ButtonEventHandler|ButtonEventHandler]]|true| Closes the dialog.
}}
}}
Latest revision as of 18:24, 3 April 2025
This is a userspace component — you cannot attach it anywhere but the userspace. Messing with the userspace can be fun, but it is not recommended as you risk messing your dash up if you don't know what you're doing.