Component:LegacyDirectionAdapter: Difference between revisions

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|Name=Legacy Direction Adapter
|Name=Legacy Direction Adapter
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The '''LegacyDirectionAdapter''' is used in converted legacy particle systems that were converted to [[PhotonDust]] as part of [[The Performance Updates]].


== Fields ==
== Fields ==
{{Table ComponentFields
{{Table ComponentFields
|ForceDirection|Bool|
|ForceDirection|Bool| Whether to force direction on the particles.
|Direction|{{RootFieldType|FieldDrive`1|[[Type:CylinderEmitterDirection|CylinderEmitterDirection]]}}|TypeAdv1=true|
|EmitFromShell|{{RootFieldType|RelayRef`1|[[Type:IValue`1|IValue`1]]<[[Type:Bool|Bool]]>}}|TypeAdv1=true| Whether the particles should emit from the shell of the cylinder.
|CapsDirection|{{RootFieldType|FieldDrive`1|[[Type:CylinderEmitterCapsDirection|CylinderEmitterCapsDirection]]}}|TypeAdv2=true|
|Direction|{{RootFieldType|FieldDrive`1|[[Type:CylinderEmitterDirection|CylinderEmitterDirection]]}}|TypeAdv2=true| The direction the particles should come from the cylinder.
}}
|CapsDirection|{{RootFieldType|FieldDrive`1|[[Type:CylinderEmitterCapsDirection|CylinderEmitterCapsDirection]]}}|TypeAdv3=true| The direction the particles should come from the caps of the cylinder.
 
== Sync Delegates ==
{{Table ComponentTriggers
}}
}}


== Usage ==
== Usage ==
Not used by the user directly. Auto generated by the game.


== Examples ==
== Examples ==
Found in legacy particle system content.


== See Also ==
== See Also ==
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[[Category:Components:Uncategorized{{#translation:}}|Legacy Direction Adapter]]
[[Category:Components:Uncategorized{{#translation:}}|Legacy Direction Adapter]]
[[Category:Components{{#translation:}}|Legacy Direction Adapter]]
[[Category:Components{{#translation:}}|Legacy Direction Adapter]]
[[Category:ComponentStubs]]

Latest revision as of 20:33, 6 April 2025

Component image 
File:LegacyDirectionAdapterComponent.png
Legacy Direction Adapter component as seen in the Scene Inspector

The LegacyDirectionAdapter is used in converted legacy particle systems that were converted to PhotonDust as part of The Performance Updates.

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't.
ForceDirection Bool Whether to force direction on the particles.
EmitFromShell direct RelayRef`1<IValue`1<Bool>> Whether the particles should emit from the shell of the cylinder.
Direction field drive of CylinderEmitterDirection The direction the particles should come from the cylinder.
CapsDirection field drive of CylinderEmitterCapsDirection The direction the particles should come from the caps of the cylinder.

Usage

Not used by the user directly. Auto generated by the game.

Examples

Found in legacy particle system content.

See Also