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|Name=Mesh Collider
|Name=Mesh Collider
}}
}}
A mesh collider allows for making a 1:1 collider of the given <code>Mesh</code>
A mesh collider allows for making a 1:1 collider of the given <code>Mesh</code>.
{{Note|Too many polygons colliding with a single collider at once can cause immense frame rate drops. Make sure the geometry on a given mesh collider is not concentrated in a small spot or too dense to avoid this!|danger}}
|ConvexDecomposition:[[Type:ButtonEventHandler|ButtonEventHandler]]|[[Type:ButtonEventHandler|ButtonEventHandler]]|true| Called when the create convex hull decomposition button is touched.
|ReplaceWithBox:[[Type:ButtonEventHandler|ButtonEventHandler]]|[[Type:ButtonEventHandler|ButtonEventHandler]]|true| Called when the replace with box collider button is touched.
A mesh collider allows for making a 1:1 collider of the given Mesh.
Too many polygons colliding with a single collider at once can cause immense frame rate drops. Make sure the geometry on a given mesh collider is not concentrated in a small spot or too dense to avoid this!