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add unbox to see also |
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The converted value as an object. | The converted value as an object. | ||
== See | == See also == | ||
* [[ProtoFlux:Unbox]] for unboxing objects into their underlying type | |||
* [https://learn.microsoft.com/en-us/dotnet/csharp/programming-guide/types/boxing-and-unboxing Microsoft documentation on C# boxing and unboxing] | * [https://learn.microsoft.com/en-us/dotnet/csharp/programming-guide/types/boxing-and-unboxing Microsoft documentation on C# boxing and unboxing] | ||
[[Category:ProtoFlux:Core]] | [[Category:ProtoFlux:Core]] |
Latest revision as of 16:23, 18 April 2025
Box
Core
The Box<T> node takes in a value type and converts it to an object.
Inputs
Box (Generic)
The value to box into an object.
Outputs
* (Object)
The converted value as an object.
See also
- ProtoFlux:Unbox for unboxing objects into their underlying type
- Microsoft documentation on C# boxing and unboxing