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| == Blendshapes ==
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| Would it be worth it to have variables for different avatar blendshapes (for body shape, not things like face tracking or visemes)?
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| After experimenting I found it useful for syncing them between meshes but it could also be used for applying those blendshapes to any separate clothing too.
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| -- [[User:Socksthefennec|Socksthefennec]] ([[User talk:Socksthefennec|talk]]) 06:19, 18 October 2025 (UTC)
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| == Re: Blendshapes ==
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| I don't think those should be part of Avatar Standard. (Even if in theory a good idea). Imo AVI-S should only include variables that can be universal between Avatars.
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| But having those variables on the "Avatar/" namespace should be fine. Systems that know those vars /are made for the avatar could take advantage of those blend shape vars.
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| I for example use Variables on the Kitavali ears to reference the Dynamic bone Chains for detecting if they are grabbed trough a system.
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