The ProceduralAssetMetadata component is shown in the inspector for procedural meshes and textures.<ref>Component was given this functionality in [[Beta 2024.1.12.1336]]</ref>
== Fields ==
== Fields ==
{{Table ComponentFields
{{Table ComponentFields
|Asset|Mesh|
|Asset|'''[[Type:ProceduralAssetProvider`1|ProceduralAssetProvider`1]]<A>'''|TypeAdv0=true| The procedural asset to get data on.
|UpdateCount|Int|
|UpdateCount|{{RootFieldType|RawOutput`1|[[Type:Int|Int]]}}|TypeAdv1=true| How many times <code>Asset</code> has been updated since generation.
|Error|Bool|
|Error|{{RootFieldType|RawOutput`1|[[Type:Bool|Bool]]}}|TypeAdv2=true| Whether <code>Asset</code> ran into an error when generating.