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'''0/1''' | The '''0/1''' node converts a [[Type:bool|bool]] value into a <code>0</code> or <code>1</code> value depending on whether the input is true or false. | ||
== Inputs == | |||
=== Boolean ([[Type:Bool |bool]]) === | |||
The input bool to convert to the given output type. | |||
== Outputs == | |||
=== * (Variant) === | |||
The output, whose type is dependent in the specific variant spawned. All variants of this node and their outputs are as follows: | |||
{| class="wikitable" | {| class="wikitable" | ||
! Variant !! Node Type !! False Output !! True Output | ! Variant !! Node Type !! False Output !! True Output | ||
|- | |- | ||
|Zero One (float) || <code>ZeroOneFloat</code>|| 0.0 || 1.0 | |Zero One ([[Types:Float|float]]) || <code>ZeroOneFloat</code>|| 0.0 || 1.0 | ||
|- | |- | ||
|Zero One (float2) || <code>ZeroOneFloat2</code> || [0.0;0.0] || [1.0;1.0] | |Zero One ([[Types:Float2|float2]]) || <code>ZeroOneFloat2</code> || [0.0; 0.0] || [1.0; 1.0] | ||
|- | |- | ||
|Zero One (float3) || <code>ZeroOneFloat3</code> || [0.0;0.0;0.0] || [1.0;1.0;1.0] | |Zero One ([[Types:Float3|float3]]) || <code>ZeroOneFloat3</code> || [0.0; 0.0; 0.0] || [1.0; 1.0; 1.0] | ||
|- | |- | ||
|Zero One (float4) || <code>ZeroOneFloat4</code> || [0.0;0.0;0.0;0.0] || [1.0;1.0;1.0;1.0] | |Zero One ([[Types:Float4|float4]]) || <code>ZeroOneFloat4</code> || [0.0; 0.0; 0.0; 0.0] || [1.0; 1.0; 1.0; 1.0] | ||
|- | |- | ||
|Zero One (int) || <code>ZeroOneInt</code> || 0 || 1 | |Zero One ([[Types:Int|int]]) || <code>ZeroOneInt</code> || 0 || 1 | ||
|- | |- | ||
|Zero One (int2) || <code>ZeroOneInt2</code> || [0;0] || [1;1] | |Zero One ([[Types:Int2|int2]]) || <code>ZeroOneInt2</code> || [0; 0] || [1; 1] | ||
|- | |- | ||
|Zero One (int3) || <code>ZeroOneInt3</code> || [0;0;0] || [1;1;1] | |Zero One ([[Types:Int3|int3]]) || <code>ZeroOneInt3</code> || [0; 0; 0] || [1; 1; 1] | ||
|- | |- | ||
|Zero One (int4) || <code>ZeroOneInt4</code> || [0;0;0;0] || [1;1;1;1] | |Zero One ([[Types:Int4|int4]]) || <code>ZeroOneInt4</code> || [0; 0; 0; 0] || [1; 1; 1; 1] | ||
|} | |} | ||
[[Category:ProtoFlux:Operators]] | [[Category:ProtoFlux:Operators]] |
Latest revision as of 17:34, 23 May 2024
0/1
Operators
The 0/1 node converts a bool value into a 0
or 1
value depending on whether the input is true or false.
Inputs
Boolean (bool)
The input bool to convert to the given output type.
Outputs
* (Variant)
The output, whose type is dependent in the specific variant spawned. All variants of this node and their outputs are as follows:
Variant | Node Type | False Output | True Output |
---|---|---|---|
Zero One (float) | ZeroOneFloat |
0.0 | 1.0 |
Zero One (float2) | ZeroOneFloat2 |
[0.0; 0.0] | [1.0; 1.0] |
Zero One (float3) | ZeroOneFloat3 |
[0.0; 0.0; 0.0] | [1.0; 1.0; 1.0] |
Zero One (float4) | ZeroOneFloat4 |
[0.0; 0.0; 0.0; 0.0] | [1.0; 1.0; 1.0; 1.0] |
Zero One (int) | ZeroOneInt |
0 | 1 |
Zero One (int2) | ZeroOneInt2 |
[0; 0] | [1; 1] |
Zero One (int3) | ZeroOneInt3 |
[0; 0; 0] | [1; 1; 1] |
Zero One (int4) | ZeroOneInt4 |
[0; 0; 0; 0] | [1; 1; 1; 1] |