Database repair: Difference between revisions

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== <translate><!--T:2--> Triggering a manual repair</translate> ==
== <translate><!--T:2--> Triggering a manual repair</translate> ==
<translate><!--T:3--> You can trigger a database repair manually by using the <code>-RepairDatabase</code> command line argument.</translate>
<translate><!--T:3--> You can trigger a database repair manually by using the <code>-RepairDatabase</code> [[Command Line Arguments|command line argument]].</translate>


<translate><!--T:4--> Using this command line argument, differs depending on your platform, please follow the guidance below for your platform.</translate>
<translate><!--T:4--> Using this command line argument, differs depending on your platform, please follow the guidance below for your platform.</translate>

Latest revision as of 08:48, 29 May 2024

Occasionally Resonite's local database may need a repair. This can be due to a number of factors, some of which may trigger automatic database repair.

Triggering a manual repair

You can trigger a database repair manually by using the -RepairDatabase command line argument.

Using this command line argument, differs depending on your platform, please follow the guidance below for your platform.

For the Steam build

  1. Open Steam
  2. Right click on Resonite in your library
  3. Select "Properties" and then "Set Launch Options".
  4. Enter the command you need to use, exactly as it appears above and Run Resonite.

Setting custom launch options via Steam

Now, if Resonite is launched via Steam, the custom command line arguments will take effect.

Commands entered via this method will not take effect if Resonite is launched any other way, such as directly launching the Resonite.exe.