Translations:Log files/20/en: Difference between revisions

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In the event that you crash, Resonite will attempt to create crash logs, and memory dumps that are located in a Crashes folder found at <code>%USERPROFILE%\AppData\Local\Temp\Yellow Dog Man Studios\Resonite\Crashes</code>. Inside of the Crashes folder are folders for each crash logged, and inside of each is an error.log file, a Player.log file, and a memory dump.
In the event that the Unity renderer crashes, Resonite will attempt to create crash logs, and memory dumps that are located in a Crashes folder found at <code>%USERPROFILE%\AppData\Local\Temp\Yellow Dog Man Studios\Renderite.Renderer\Crashes</code>. Inside of the Crashes folder are folders for each crash logged, and inside of each is an error.log file, a Player.log file, and a memory dump.

Latest revision as of 13:30, 25 August 2025

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Message definition (Log files)
In the event that the Unity renderer crashes, Resonite will attempt to create crash logs, and memory dumps that are located in a Crashes folder found at <code>%USERPROFILE%\AppData\Local\Temp\Yellow Dog Man Studios\Renderite.Renderer\Crashes</code>. Inside of the Crashes folder are folders for each crash logged, and inside of each is an error.log file, a Player.log file, and a memory dump.

In the event that the Unity renderer crashes, Resonite will attempt to create crash logs, and memory dumps that are located in a Crashes folder found at %USERPROFILE%\AppData\Local\Temp\Yellow Dog Man Studios\Renderite.Renderer\Crashes. Inside of the Crashes folder are folders for each crash logged, and inside of each is an error.log file, a Player.log file, and a memory dump.