Automated: update component fields |
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{{Infobox Component | {{Infobox Component | ||
|Image=PointClusterMeshComponent.png | |Image=PointClusterMeshComponent.png | ||
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== Fields == | == Fields == | ||
{{Table ComponentFields | {{Table ComponentFields | ||
|HighPriorityIntegration|Bool| | |HighPriorityIntegration|Bool|{{Asset HighPriorityIntegration Field}} | ||
|OverrideBoundingBox|Bool| | |OverrideBoundingBox|Bool| {{Template:Override Bounding Box}} | ||
|OverridenBoundingBox|BoundingBox| | |OverridenBoundingBox|BoundingBox| {{Template:Overridden Bounding Box}} | ||
|Profile|ColorProfile| | |Profile|ColorProfile| {{Template:ProceduralMeshColorProfile}} | ||
|Distribution|DistributionType| | |Distribution|'''[[#DistributionType|DistributionType]]'''|TypeAdv4=true| | ||
|Colors|ColorMode| | |Colors|'''[[#ColorMode|ColorMode]]'''|TypeAdv5=true| | ||
|TextureColorSource|{{RootFieldType|AssetRef`1|[[Type:ITexture|ITexture]]}}|TypeAdv6=true| | |TextureColorSource|{{RootFieldType|AssetRef`1|[[Type:ITexture|ITexture]]}}|TypeAdv6=true| | ||
|HeightScaleSource|{{RootFieldType|AssetRef`1|[[Type:Texture2D|Texture2D]]}}|TypeAdv7=true| | |HeightScaleSource|{{RootFieldType|AssetRef`1|[[Type:Texture2D|Texture2D]]}}|TypeAdv7=true| | ||
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|MinRotation|Float| | |MinRotation|Float| | ||
|MaxRotation|Float| | |MaxRotation|Float| | ||
}} | |||
== Sync Delegates == | |||
{{Table ComponentTriggers | |||
|BakeMesh()|[[Type:Action|Action]]|{{Template:BakeMeshSyncMethod}} | |||
}} | }} | ||
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== Usage == | == Usage == | ||
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== | == See Also == | ||
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[[Category:Components{{#translation:}}|Point Cluster Mesh]] | |||
[[Category:Components With Nested Enums{{#translation:}}|Point Cluster Mesh]] | |||
[[Category:ComponentStubs]] | [[Category:ComponentStubs]] | ||
[[Category:Components:Assets:Procedural Meshes{{#translation:}}|Point Cluster Mesh]] | [[Category:Components:Assets:Procedural Meshes{{#translation:}}|Point Cluster Mesh]] |
Latest revision as of 20:34, 3 February 2025
Component image 
Point Cluster Mesh component as seen in the Scene Inspector

Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
HighPriorityIntegration
|
Bool | If true, integrating this asset (e.g. processing procedural assets) gets higher priority than assets with this flag off. An example is user laser procedural meshes. |
OverrideBoundingBox
|
Bool | Force the bounding box calculated from this component to use OverridenBoundingBox instead of calculating when requested.
|
OverridenBoundingBox
|
BoundingBox | the bounding box this component should say it has when OverrideBoundingBox is enabled. Useful for bounding box calculations with Flux, or changing the selection box for this component when rendered.
|
Profile
|
ColorProfile | The profile that the vertex colors for this mesh should be displayed in. |
Distribution
|
DistributionType | |
Colors
|
ColorMode | |
TextureColorSource
|
ITexture | |
HeightScaleSource
|
Texture2D | |
TextureIntensityClip
|
Float | |
TextureAlphaClip
|
Float | |
MaxClipAttempts
|
Int | |
HeightmapExp
|
Float | |
Seed
|
Int | |
Points
|
Int | |
Atlas
|
direct RelayRef`1<AtlasInfo> | |
Scale
|
Float3 | |
RangeExp
|
Float | |
JitterRange
|
Float3 | |
Color0
|
ColorX | |
Color1
|
ColorX | |
ColorLerpScale
|
Float | |
ColorGap
|
Float | |
SimplexNoiseScale
|
Float3 | |
SimplexNoiseOffset
|
Float3 | |
UniformSize
|
Bool | |
MinSize
|
Float2 | |
MaxSize
|
Float2 | |
MinRotation
|
Float | |
MaxRotation
|
Float |
Sync Delegates
Method Name | Method type and Arguments. | Description |
---|---|---|
BakeMesh()
|
Action | Bake meshes is a sync method that creates a static mesh component with this component, replaces all references to this component with the static mesh component, then deletes this component. |
Usage
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