Component:PointClusterMesh: Difference between revisions

From Resonite Wiki
Automated: update component fields
template
 
(6 intermediate revisions by 2 users not shown)
Line 2: Line 2:
<translate>
<translate>
<!--T:1-->
<!--T:1-->
{{stub}}
{{Infobox Component
{{Infobox Component
|Image=PointClusterMeshComponent.png
|Image=PointClusterMeshComponent.png
Line 11: Line 10:
== Fields ==
== Fields ==
{{Table ComponentFields
{{Table ComponentFields
|HighPriorityIntegration|Bool|
|HighPriorityIntegration|Bool|{{Asset HighPriorityIntegration Field}}
|OverrideBoundingBox|Bool|
|OverrideBoundingBox|Bool| {{Template:Override Bounding Box}}
|OverridenBoundingBox|BoundingBox|
|OverridenBoundingBox|BoundingBox| {{Template:Overridden Bounding Box}}
|Profile|ColorProfile|
|Profile|ColorProfile| {{Template:ProceduralMeshColorProfile}}
|Distribution|DistributionType|
|Distribution|'''[[#DistributionType|DistributionType]]'''|TypeAdv4=true|
|Colors|ColorMode|
|Colors|'''[[#ColorMode|ColorMode]]'''|TypeAdv5=true|
|TextureColorSource|{{RootFieldType|AssetRef`1|[[Type:ITexture|ITexture]]}}|TypeAdv6=true|
|TextureColorSource|{{RootFieldType|AssetRef`1|[[Type:ITexture|ITexture]]}}|TypeAdv6=true|
|HeightScaleSource|{{RootFieldType|AssetRef`1|[[Type:Texture2D|Texture2D]]}}|TypeAdv7=true|
|HeightScaleSource|{{RootFieldType|AssetRef`1|[[Type:Texture2D|Texture2D]]}}|TypeAdv7=true|
Line 40: Line 39:
|MinRotation|Float|
|MinRotation|Float|
|MaxRotation|Float|
|MaxRotation|Float|
}}
== Sync Delegates ==
{{Table ComponentTriggers
|BakeMesh()|[[Type:Action|Action]]|{{Template:BakeMeshSyncMethod}}
}}
}}


<!--T:3-->
<!--T:3-->
== Usage ==
== Usage ==
{{stub}}


<!--T:4-->
<!--T:4-->
Line 49: Line 54:


<!--T:5-->
<!--T:5-->
== Related Components ==
== See Also ==
</translate>
</translate>
[[Category:Components{{#translation:}}|Point Cluster Mesh]]
[[Category:Components With Nested Enums{{#translation:}}|Point Cluster Mesh]]
[[Category:ComponentStubs]]
[[Category:ComponentStubs]]
[[Category:Components{{#translation:}}|Point Cluster Mesh]]
[[Category:Components:Assets:Procedural Meshes{{#translation:}}|Point Cluster Mesh]]
[[Category:Components:Assets:Procedural Meshes{{#translation:}}|Point Cluster Mesh]]

Latest revision as of 20:34, 3 February 2025

Component image 
Point Cluster Mesh component as seen in the Scene Inspector


Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't.
HighPriorityIntegration Bool If true, integrating this asset (e.g. processing procedural assets) gets higher priority than assets with this flag off. An example is user laser procedural meshes.
OverrideBoundingBox Bool Force the bounding box calculated from this component to use OverridenBoundingBox instead of calculating when requested.
OverridenBoundingBox BoundingBox the bounding box this component should say it has when OverrideBoundingBox is enabled. Useful for bounding box calculations with Flux, or changing the selection box for this component when rendered.
Profile ColorProfile The profile that the vertex colors for this mesh should be displayed in.
Distribution DistributionType
Colors ColorMode
TextureColorSource ITexture
HeightScaleSource Texture2D
TextureIntensityClip Float
TextureAlphaClip Float
MaxClipAttempts Int
HeightmapExp Float
Seed Int
Points Int
Atlas direct RelayRef`1<AtlasInfo>
Scale Float3
RangeExp Float
JitterRange Float3
Color0 ColorX
Color1 ColorX
ColorLerpScale Float
ColorGap Float
SimplexNoiseScale Float3
SimplexNoiseOffset Float3
UniformSize Bool
MinSize Float2
MaxSize Float2
MinRotation Float
MaxRotation Float

Sync Delegates

Triggers
Method Name Method type and Arguments. Description
BakeMesh() Action Bake meshes is a sync method that creates a static mesh component with this component, replaces all references to this component with the static mesh component, then deletes this component.

Usage

This article or section is a Stub. You can help the Resonite Wiki by expanding it.


Examples

See Also