AdamSkI2003 (talk | contribs) actually, let's make it collapsed by default |
get this out of stubs |
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<onlyinclude><includeonly>{| class="wikitable mw-collapsible | <onlyinclude><includeonly>{| class="wikitable mw-collapsible" | ||
|+ Fields | |+ Fields | ||
|- | |- | ||
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{{#invoke:ComponentFields|main}} | {{#invoke:ComponentFields|main}} | ||
|- | |- | ||
|} | |}</includeonly></onlyinclude> | ||
</includeonly></onlyinclude> | |||
This template is used to display the table of fields in [[Component]] pages. | This template is used to display the table of fields in [[Component]] pages. | ||
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{{Table ComponentFields | {{Table ComponentFields | ||
|FixTransformsEnabled|Bool| Clamps IK transforms to reasonable values and Resets IK every update. | |FixTransformsEnabled|Bool| Clamps IK transforms to reasonable values and Resets IK every update. | ||
|componentInitiated|Bool| | |componentInitiated|Bool| Marks this component as fully started and ready to solve IK transforms. | ||
|IKPosition|Float3| | |IKPosition|Float3| Unused. | ||
|IKPositionWeight|Float| Weight of the IK | |IKPositionWeight|Float| Weight of the IK. Makes the bones go back to <code>defaultLocalPositions</code> and <code>defaultLocalRotations</code> as this goes to 0. Also known as default pose. | ||
}} | }} | ||
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{{Table ComponentFields | {{Table ComponentFields | ||
|Manager|ScaleObjectManager| | |Manager|ScaleObjectManager| something something. | ||
|_sizeParser|QuantityTextEditorParser`1|TypeString1=QuantityTextEditorParser<Distance>| | |_sizeParser|QuantityTextEditorParser`1|TypeString1=QuantityTextEditorParser<Distance>| something something. | ||
|_material|FresnelMaterial| | |_material|FresnelMaterial| something something. | ||
}} | }} |
Latest revision as of 01:17, 3 August 2025
This template is used to display the table of fields in Component pages.
Examples
Basic example. (cropped from VRIK)
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
FixTransformsEnabled
|
Bool | Clamps IK transforms to reasonable values and Resets IK every update. |
componentInitiated
|
Bool | Marks this component as fully started and ready to solve IK transforms. |
IKPosition
|
Float3 | Unused. |
IKPositionWeight
|
Float | Weight of the IK. Makes the bones go back to defaultLocalPositions and defaultLocalRotations as this goes to 0. Also known as default pose.
|
Example using TypeString to specify a different type from the link. (cropped from Component:ScaleObjectCreator)
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
Manager
|
ScaleObjectManager | something something. |
_sizeParser
|
QuantityTextEditorParser<Distance> | something something. |
_material
|
FresnelMaterial | something something. |