|  Automated: update Fields, Categories |  Add info | ||
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| |Name=AvatarSlotEquippedToggle | |Name=AvatarSlotEquippedToggle | ||
| }} | }} | ||
| The '''AvatarSlotEquippedToggle''' component drives one or two booleans to a state depending on if an [[Component:AvatarObjectSlot]] is equipped or not. | |||
| <!--T:3--> | <!--T:3--> | ||
| ==  | == Fields == | ||
| {{Table ComponentFields | {{Table ComponentFields | ||
| |ObjectSlot|{{RootFieldType|RelayRef`1|[[Component:AvatarObjectSlot|AvatarObjectSlot]]}}|TypeAdv0=true| | |ObjectSlot|{{RootFieldType|RelayRef`1|[[Component:AvatarObjectSlot|AvatarObjectSlot]]}}|TypeAdv0=true| The Avatar Object Slot to monitor for equipping status. | ||
| |EquippedDrive|{{RootFieldType|FieldDrive`1|[[Type:Bool|Bool]]}}|TypeAdv1=true| | |EquippedDrive|{{RootFieldType|FieldDrive`1|[[Type:Bool|Bool]]}}|TypeAdv1=true| Drives the target bool to true when <code>ObjectSlot</code> is equipped. Otherwise false. | ||
| |DequippedDrive|{{RootFieldType|FieldDrive`1|[[Type:Bool|Bool]]}}|TypeAdv2=true| | |DequippedDrive|{{RootFieldType|FieldDrive`1|[[Type:Bool|Bool]]}}|TypeAdv2=true| Drives the target bool to false when <code>ObjectSlot</code> is equipped. Otherwise true. | ||
| }} | }} | ||
| <!--T:4--> | <!--T:4--> | ||
| ==  | == Usage == | ||
| <!--T:5--> | <!--T:5--> | ||
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| <!--T:6--> | <!--T:6--> | ||
| ==  | == See Also == | ||
| </translate> | </translate> | ||
| [[Category:Components{{#translation:}}|Avatar Slot Equipped Toggle]] | [[Category:Components{{#translation:}}|Avatar Slot Equipped Toggle]] | ||
| [[Category:Components:Users:Common Avatar System{{#translation:}}|Avatar Slot Equipped Toggle]] | [[Category:Components:Users:Common Avatar System{{#translation:}}|Avatar Slot Equipped Toggle]] | ||
Latest revision as of 19:33, 10 November 2024
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Component image 
AvatarSlotEquippedToggle component as seen in the Scene Inspector 

The AvatarSlotEquippedToggle component drives one or two booleans to a state depending on if an Component:AvatarObjectSlot is equipped or not.
Fields
| Name | Type | Description | 
|---|---|---|
| persistent | Bool | Determines whether or not this item will be saved to the server. | 
| UpdateOrder | Int | Controls the order in which this component is updated. | 
| Enabled | Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. | 
| ObjectSlot | direct RelayRef`1<AvatarObjectSlot> | The Avatar Object Slot to monitor for equipping status. | 
| EquippedDrive | field drive of Bool | Drives the target bool to true when ObjectSlotis equipped. Otherwise false. | 
| DequippedDrive | field drive of Bool | Drives the target bool to false when ObjectSlotis equipped. Otherwise true. | 
