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|Name=Third Person Targetting Controller | |Name=Third Person Targetting Controller | ||
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Is used to control the F5 camera in desktop. | |||
== | == Fields == | ||
{{Table ComponentFields | {{Table ComponentFields | ||
|MinVerticalAngle|Float| | |MinVerticalAngle|Float| The minimum pitch angle in desktop third person. | ||
|MaxVerticalAngle|Float| | |MaxVerticalAngle|Float| The maximum pitch angle in desktop third person. | ||
}} | }} | ||
== | == Usage == | ||
== Examples == | == Examples == | ||
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[[Category:Components:Uncategorized{{#translation:}}|Third Person Targetting Controller]] | [[Category:Components:Uncategorized{{#translation:}}|Third Person Targetting Controller]] | ||
[[Category:Components{{#translation:}}|Third Person Targetting Controller]] | [[Category:Components{{#translation:}}|Third Person Targetting Controller]] | ||
Latest revision as of 11:46, 3 August 2025
Component image 
Third Person Targetting Controller component as seen in the Scene Inspector

Is used to control the F5 camera in desktop.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
MinVerticalAngle
|
Float | The minimum pitch angle in desktop third person. |
MaxVerticalAngle
|
Float | The maximum pitch angle in desktop third person. |