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|Name=Hierarchy Material Target | |Name=Hierarchy Material Target | ||
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The HierarchyMaterialTarget signals that an object you are hitting is an appropriate target to look for materials in. | The HierarchyMaterialTarget signals that an object you are hitting with the Material Tool is an appropriate target to look for materials in. | ||
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== Examples == | == Examples == | ||
If this component is applied to the root of an avatar, when a material is applied to the avatar it will look for any mesh renderers in the hierarchy and apply the material. | |||
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== Related Components == | == Related Components == | ||
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[[Category:Components{{#translation:}}|Hierarchy Material Target]] | [[Category:Components{{#translation:}}|Hierarchy Material Target]] | ||
[[Category:Components:Assets:Tagging{{#translation:}}|Hierarchy Material Target]] | [[Category:Components:Assets:Tagging{{#translation:}}|Hierarchy Material Target]] |
Latest revision as of 19:17, 29 October 2024
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Component image
The HierarchyMaterialTarget signals that an object you are hitting with the Material Tool is an appropriate target to look for materials in.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
Usage
Examples
If this component is applied to the root of an avatar, when a material is applied to the avatar it will look for any mesh renderers in the hierarchy and apply the material.