Template:Basic Fire On Information: Difference between revisions

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Corrections on FireOnX behaviour
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{{Template:Note|Using this node with [[ProtoFlux:Local User|Local User]] or no input will cause it to fire on the user where the value was changed. If you want it to fire for every user use a {{{4}}} node.|warning}}
{{Template:Note|Using this node with [[ProtoFlux:Local User|Local User]] or no user input may cause undesired outcomes.|warning}}
{{Template:Note|Using this node with a local value can cause unintended side-effects like missing/superfluous impulses and performance issues as every local change will incur network traffic. Instead use a {{{4}}} node.|danger}}


{{{1}}} Nodes will only fire if {{{3}}} has seen the value on their local machine {{{2}}}.
{{{1}}} Nodes will only fire if {{{3}}} has seen the value on their local machine {{{2}}}.

Latest revision as of 03:10, 10 August 2024

Using this node with Local User or no user input may cause undesired outcomes.

{{{1}}} Nodes will only fire if {{{3}}} has seen the value on their local machine {{{2}}}.

When this node triggers from {{{3}}} it can be used to execute code that requires the impulse be from a specific user. This is useful for things like:

  • changing world properties
  • physics
  • cloud variables
  • other Local User sensitive nodes.