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{{#Invoke:ProtoFlux|GenerateUI | {{#Invoke:ProtoFlux|GenerateUI | ||
|Name=Set Global | |Name=Set Global Position | ||
|Category= | |Category=Transform | ||
|Inputs= | |Inputs= | ||
[ | [ | ||
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|}} | |}} | ||
The | The '''Set Global Position''' node sets the input slot's position to the input float3 position vector in [[Coordinate_spaces#Global_vs._Local|global coordinate space]]. | ||
== Inputs == | == Inputs == | ||
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Sets the Instance slot's global position when an impulse is received. | Sets the Instance slot's global position when an impulse is received. | ||
=== Instance (Slot) === | === Instance ([[Slot]]) === | ||
The slot whose global position is set. Default is null, the node does not function without this input. | The slot whose global position is set. Default is null, the node does not function without this input. | ||
=== Position (float3) === | === Position ([[Type:float3|float3]]) === | ||
The global position the input Instance slot is set to. Default is [0;0;0]. | The global position the input Instance slot is set to. Default is [0;0;0]. | ||
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An impulse is fired whenever the Instance slot's position is set after the node receives an impulse. No impulse is fired from this output if the Instance input is null. | An impulse is fired whenever the Instance slot's position is set after the node receives an impulse. No impulse is fired from this output if the Instance input is null. | ||
[[Category:ProtoFlux:Transform]] |
Latest revision as of 10:13, 28 May 2024
Set Global Position
Transform
The Set Global Position node sets the input slot's position to the input float3 position vector in global coordinate space.
Inputs
* (Call)
Sets the Instance slot's global position when an impulse is received.
Instance (Slot)
The slot whose global position is set. Default is null, the node does not function without this input.
Position (float3)
The global position the input Instance slot is set to. Default is [0;0;0].
Outputs
Next (Continuation)
An impulse is fired whenever the Instance slot's position is set after the node receives an impulse. No impulse is fired from this output if the Instance input is null.