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{{#Invoke:ProtoFlux|GenerateUI | {{#Invoke:ProtoFlux|GenerateUI | ||
|Name=Set Global Rotation | |Name=Set Global Rotation | ||
|Category= | |Category=Transform | ||
|Inputs= | |Inputs= | ||
[ | [ | ||
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Sets the Instance slot's global roation when an impulse is received. | Sets the Instance slot's global roation when an impulse is received. | ||
=== Instance (Slot) === | === Instance ([[Slot]]) === | ||
The slot whose global | The slot whose global rotation is set. Default is null, the node does not function without this input. | ||
=== Rotation (floatQ) === | === Rotation ([[Type:floatQ|floatQ]]) === | ||
The global rotation the input Instance slot is set to. Default is [0;0;0]. | The global rotation the input Instance slot is set to. Default is [0;0;0]. |
Latest revision as of 12:58, 28 May 2024
Set Global Rotation
Transform
The Set Global Rotation node sets the input slot's rotation to the provided floatQ value in global coordinate space.
Inputs
* (Call)
Sets the Instance slot's global roation when an impulse is received.
Instance (Slot)
The slot whose global rotation is set. Default is null, the node does not function without this input.
Rotation (floatQ)
The global rotation the input Instance slot is set to. Default is [0;0;0].
Outputs
Next (Continuation)
An impulse is fired whenever the Instance slot's rotation is set after the node receives an impulse. No impulse is fired from this output if the Instance input is null.