Created a page for the Ears Rotation node. |
m YoshBot moved page ProtoFlux:Ears Rotation to ProtoFlux:EarsRotation: Automated: removing spaces from ProtoFlux namespace |
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The '''Ears Rotation''' node returns the local user's audio output (hearing audio) rotation. | The '''Ears Rotation''' node returns the local user's audio output (hearing audio) rotation. | ||
The [[Camera]] has the ability to override this rotation by using the <code>Audio from camera viewpoint</code> setting, and if true, will return this new rotation value, otherwise it will | The [[Camera]] has the ability to override this rotation by using the <code>Audio from camera viewpoint</code> setting, and if true, will return this new rotation value, otherwise it will use the user's head proxy's rotation. | ||
== Outputs == | == Outputs == | ||
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[[Category:ProtoFlux:Users:LocalOutput]] | [[Category:ProtoFlux:Users:LocalOutput]] | ||
[[Category:ContinuouslyChanging nodes]] |
Latest revision as of 23:50, 20 August 2025
Ears Rotation
Local Output
The Ears Rotation node returns the local user's audio output (hearing audio) rotation.
The Camera has the ability to override this rotation by using the Audio from camera viewpoint
setting, and if true, will return this new rotation value, otherwise it will use the user's head proxy's rotation.
Outputs
* (floatQ)
Returns the local user's audio output (hearing audio) rotation.