Created a page for the Ears Rotation node. |
Added category: ContinuouslyChanging nodes |
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The '''Ears Rotation''' node returns the local user's audio output (hearing audio) rotation. | The '''Ears Rotation''' node returns the local user's audio output (hearing audio) rotation. | ||
The [[Camera]] has the ability to override this rotation by using the <code>Audio from camera viewpoint</code> setting, and if true, will return this new rotation value, otherwise it will | The [[Camera]] has the ability to override this rotation by using the <code>Audio from camera viewpoint</code> setting, and if true, will return this new rotation value, otherwise it will use the user's head proxy's rotation. | ||
== Outputs == | == Outputs == | ||
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[[Category:ProtoFlux:Users:LocalOutput]] | [[Category:ProtoFlux:Users:LocalOutput]] | ||
[[Category:ContinuouslyChanging nodes]] |
Latest revision as of 06:51, 27 May 2025
Ears Rotation
Local Output
The Ears Rotation node returns the local user's audio output (hearing audio) rotation.
The Camera has the ability to override this rotation by using the Audio from camera viewpoint
setting, and if true, will return this new rotation value, otherwise it will use the user's head proxy's rotation.
Outputs
* (floatQ)
Returns the local user's audio output (hearing audio) rotation.