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{{stub}}
{{Infobox Component
{{Infobox Component
|Image=StripeMeshComponent.png
|Image=StripeMeshComponent.png
|Name=Stripe Mesh
|Name=Stripe Mesh
}}
}}
The '''StripeMesh''' component generates mesh data that is used with a [[Component:MeshRenderer]].
{{stub}}
<!--TODO: What does this even look like? This isn't the ones used in protoflux nodes, those are [[Component:StripeWireMesh]] not this. I am 100% confident on this fact. - [[User:989onan|@989onan]]-->
If true, integrating this asset (e.g. processing procedural assets) gets higher priority than assets with this flag off. An example is user laser procedural meshes.
the bounding box this component should say it has when OverrideBoundingBox is enabled. Useful for bounding box calculations with Flux, or changing the selection box for this component when rendered.
Bake meshes is a sync method that creates a static mesh component with this component, replaces all references to this component with the static mesh component, then deletes this component.
Usage
Attach this component to a slot and insert into a Component:MeshRenderer to view the geometry. Don't forget to add a Material.