Photon Dust: Difference between revisions

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'''Photon Dust''' is an upcoming particle system for Resonite<ref>Message by Frooxius on Discord (requires account): https://discord.com/channels/1040316820650991766/1154514014563483759/1292978594683031613</ref> that will replace the current particle system over time and be more modular and extensible<ref>Message by Frooxius on Discord (requires account): https://discord.com/channels/1040316820650991766/1154514014563483759/1293664350443274301</ref>.
'''Photon Dust''' is an upcoming particle system for Resonite<ref>Message by Frooxius on Discord (requires account): https://discord.com/channels/1040316820650991766/1154514014563483759/1292978594683031613</ref> that will replace the current particle system over time and be more modular and extensible<ref>Message by Frooxius on Discord (requires account): https://discord.com/channels/1040316820650991766/1154514014563483759/1293664350443274301</ref>.
{{note|Photon Dust is now in the main game, but still being tested. See [https://github.com/Yellow-Dog-Man/Resonite-Issues/discussions/3259 the GitHub discussion thread] for more information.|information}}


The implementation of this system is currently tracked as issue [https://github.com/Yellow-Dog-Man/Resonite-Issues/issues/587 587 on GitHub].
The implementation of this system is currently tracked as issue [https://github.com/Yellow-Dog-Man/Resonite-Issues/issues/587 587 on GitHub].
== Differences from the legacy system ==
Photon Dust has several notable differences from the legacy particle system:
=== Modular approach ===
Instead of condensing most of the options within a single monolithic component, most options are broken up in modules.
Several modules are already implemented, including, but not limited to:
* Ribbons
* Trails
* SimplexTurbulentForce
* RadialForce
* GravityForce


== References ==
== References ==


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Latest revision as of 22:04, 16 December 2024

This article or section is a Stub. You can help the Resonite Wiki by expanding it.


Photon Dust is an upcoming particle system for Resonite[1] that will replace the current particle system over time and be more modular and extensible[2].

Photon Dust is now in the main game, but still being tested. See the GitHub discussion thread for more information.

The implementation of this system is currently tracked as issue 587 on GitHub.

Differences from the legacy system

Photon Dust has several notable differences from the legacy particle system:

Modular approach

Instead of condensing most of the options within a single monolithic component, most options are broken up in modules.

Several modules are already implemented, including, but not limited to:

  • Ribbons
  • Trails
  • SimplexTurbulentForce
  • RadialForce
  • GravityForce

References