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|BurstOnActivatedMin|Float| The min value of a range of particles that emit at a random amount after activation of the component's hierarchy. | |BurstOnActivatedMin|Float| The min value of a range of particles that emit at a random amount after activation of the component's hierarchy. | ||
|BurstOnActivatedMax|Float| The max value of a range of particles that emit at a random amount after activation of the component's hierarchy. | |BurstOnActivatedMax|Float| The max value of a range of particles that emit at a random amount after activation of the component's hierarchy. | ||
|Radius|Float| How big the circle is. | |Radius|Float| How big the circle is. | ||
|Scale|Float2| | |||
|EmitFromShell|Bool| Emit only from the edge of the circle. | |EmitFromShell|Bool| Emit only from the edge of the circle. | ||
| | |CircleAlignment|CircleEmitterAlignment| | ||
| | |DirectionMode|CircleEmitterDirection| | ||
| | |Direction|Float3| The initial force each particle should have emitted by this emitter. | ||
|DirectionTransformMode|DirectionTransformMode| | |||
|RandomDirectionWeight|Float| How much velocity to randomly add to each particle from this emitter. | |||
}} | }} | ||
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[[Category:Components:Rendering:Particle System:Emitters{{#translation:}}|Circle Emitter]] | [[Category:Components:Rendering:Particle System:Emitters{{#translation:}}|Circle Emitter]] | ||
[[Category:ComponentStubs]] | |||
[[Category:Components{{#translation:}}|Circle Emitter]] | [[Category:Components{{#translation:}}|Circle Emitter]] |
Latest revision as of 17:32, 17 December 2024
Component image
Circle emitters are used with Particle Systems to emit new particles into the system from a circle shaped source.
Usage
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
System
|
ParticleSystem | The system to emit particles into. |
Rate
|
Float | How many particles per second this emitter should emit particles. |
BurstOnActivatedMin
|
Float | The min value of a range of particles that emit at a random amount after activation of the component's hierarchy. |
BurstOnActivatedMax
|
Float | The max value of a range of particles that emit at a random amount after activation of the component's hierarchy. |
Radius
|
Float | How big the circle is. |
Scale
|
Float2 | |
EmitFromShell
|
Bool | Emit only from the edge of the circle. |
CircleAlignment
|
CircleEmitterAlignment | |
DirectionMode
|
CircleEmitterDirection | |
Direction
|
Float3 | The initial force each particle should have emitted by this emitter. |
DirectionTransformMode
|
DirectionTransformMode | |
RandomDirectionWeight
|
Float | How much velocity to randomly add to each particle from this emitter. |