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{{Infobox Component | {{Infobox Component | ||
|Image=TubeMeshComponent.png | |Image=TubeMeshComponent.png | ||
|Name=Tube Mesh | |Name=Tube Mesh | ||
}} | }} | ||
The '''TubeMesh''' component is used to generate a procedural tube mesh for use with a [[Component:MeshRenderer]]. | |||
The <code>Points</code> field currently requires [[Mods]] to edit. | |||
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{{Table ComponentFields | {{Table ComponentFields | ||
|HighPriorityIntegration|Bool|{{Asset HighPriorityIntegration Field}} | |HighPriorityIntegration|Bool|{{Asset HighPriorityIntegration Field}} | ||
|OverrideBoundingBox|Bool| | |OverrideBoundingBox|Bool| {{Template:Override Bounding Box}} | ||
|OverridenBoundingBox|BoundingBox| | |OverridenBoundingBox|BoundingBox| {{Template:Overridden Bounding Box}} | ||
|Profile|ColorProfile| | |Profile|ColorProfile| {{Template:ProceduralMeshColorProfile}} | ||
|Points|{{RootFieldType|SyncArray`1|[[Type:TubePoint|TubePoint]]}}|TypeAdv4=true| | |Points|{{RootFieldType|SyncArray`1|[[Type:TubePoint|TubePoint]]}}|TypeAdv4=true| A list of points that the tube should follow in order. | ||
|SegmentPoints|Int| | |SegmentPoints|Int| How many cuts/bend points there should be between each [[Type:TubePoint|TubePoint]] in <code>Points</code> | ||
}} | }} | ||
== Sync Delegates == | == Sync Delegates == | ||
{{Table ComponentTriggers | {{Table ComponentTriggers | ||
|BakeMesh()|[[Type:Action|Action]]| | |BakeMesh()|[[Type:Action|Action]]|{{Template:BakeMeshSyncMethod}} | ||
}} | }} | ||
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== Usage == | == Usage == | ||
Attach the component into a slot and insert it into a [[Component:MeshRenderer]] to view the geometry. Don't forget a [[Material]]. | |||
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== | == See Also == | ||
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[[Category:Components{{#translation:}}|Tube Mesh]] | [[Category:Components{{#translation:}}|Tube Mesh]] | ||
[[Category:Components:Assets:Procedural Meshes{{#translation:}}|Tube Mesh]] | [[Category:Components:Assets:Procedural Meshes{{#translation:}}|Tube Mesh]] |
Latest revision as of 21:03, 10 November 2024
Component image
The TubeMesh component is used to generate a procedural tube mesh for use with a Component:MeshRenderer.
The Points
field currently requires Mods to edit.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
HighPriorityIntegration
|
Bool | If true, integrating this asset (e.g. processing procedural assets) gets higher priority than assets with this flag off. An example is user laser procedural meshes. |
OverrideBoundingBox
|
Bool | Force the bounding box calculated from this component to use OverridenBoundingBox instead of calculating when requested.
|
OverridenBoundingBox
|
BoundingBox | the bounding box this component should say it has when OverrideBoundingBox is enabled. Useful for bounding box calculations with Flux, or changing the selection box for this component when rendered.
|
Profile
|
ColorProfile | The profile that the vertex colors for this mesh should be displayed in. |
Points
|
array of TubePoint | A list of points that the tube should follow in order. |
SegmentPoints
|
Int | How many cuts/bend points there should be between each TubePoint in Points
|
Sync Delegates
Name | Arguments | Description |
---|---|---|
BakeMesh()
|
Action | Bake meshes is a sync method that creates a static mesh component with this component, replaces all references to this component with the static mesh component, then deletes this component. |
Usage
Attach the component into a slot and insert it into a Component:MeshRenderer to view the geometry. Don't forget a Material.