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|Name=Trails Render Buffer Renderer | |Name=Trails Render Buffer Renderer | ||
}} | }} | ||
The '''TrailsRenderBufferRenderer''' component is mainly a debug component to show the allocation of rendering buffers for particles in the form of colors. This relies on the specific implementation of [[Photon Dust]]. | |||
== Fields == | == Fields == | ||
{{Table ComponentFields | {{Table ComponentFields | ||
|Buffer|{{RootFieldType|AssetRef`1|[[Type:TrailsRenderBuffer|TrailsRenderBuffer]]}}|TypeAdv0=true| | |Buffer|{{RootFieldType|AssetRef`1|[[Type:TrailsRenderBuffer|TrailsRenderBuffer]]}}|TypeAdv0=true| The trails renderer module to get buffer data from. | ||
|Material|{{RootFieldType|AssetRef`1|[[Type:Material|Material]]}}|TypeAdv1=true| | |Material|{{RootFieldType|AssetRef`1|[[Type:Material|Material]]}}|TypeAdv1=true| The material to use for rendering. | ||
|TextureMode|TrailTextureMode| | |TextureMode|TrailTextureMode| The texture mode to use for rendering. | ||
|MotionVectorMode|MotionVectorMode| | |MotionVectorMode|MotionVectorMode| The motion vector mode for rendering from a camera. | ||
|GenerateLightingData|Bool| | |GenerateLightingData|Bool| Whether or not to generate lighting data for trail rendering. | ||
}} | }} | ||
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[[Category:Components:Rendering{{#translation:}}|Trails Render Buffer Renderer]] | [[Category:Components:Rendering{{#translation:}}|Trails Render Buffer Renderer]] | ||
[[Category:Components{{#translation:}}|Trails Render Buffer Renderer]] | [[Category:Components{{#translation:}}|Trails Render Buffer Renderer]] | ||
Latest revision as of 12:03, 3 August 2025
Component image File:TrailsRenderBufferRendererComponent.pngTrails Render Buffer Renderer component as seen in the Scene Inspector
The TrailsRenderBufferRenderer component is mainly a debug component to show the allocation of rendering buffers for particles in the form of colors. This relies on the specific implementation of Photon Dust.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
Buffer
|
TrailsRenderBuffer | The trails renderer module to get buffer data from. |
Material
|
Material | The material to use for rendering. |
TextureMode
|
TrailTextureMode | The texture mode to use for rendering. |
MotionVectorMode
|
MotionVectorMode | The motion vector mode for rendering from a camera. |
GenerateLightingData
|
Bool | Whether or not to generate lighting data for trail rendering. |