Add binary section listing brson and add page link to meshx |
m Yosh moved page Default File Formats to Default file formats |
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Revision as of 06:20, 10 November 2025
Resonite supports a wide range of file formats, but Resonite may default to specific formats under certain conditions. For example, meshes will get converted immediately upon import, but images will only be converted when a destructive operation is applied. You do not need to author assets in these formats, Resonite will use these formats as needed.
Audio
ogg
Voice messages as well as audio recorded with the microphone tool will be encoded as vorbis in an ogg container.
Binary
brson
Items and worlds have their slot hierarchy saved into the brson format.
Meshes
meshx
All procedural meshes bake to meshx. Additionally, all meshes imported into Resonite will be automatically converted to meshx. This format is exclusive to Resonite.
Textures
bitmap3d
LUTs will be converted into bitmap3d on import.
cubemap
Baking reflection probes and creating cubemaps with the Cubemap Creator will save as a cubemap file.
exr
Destructive operations on high bit depth images, such as resizing an HDR image, will encode the image as an exr.
webp
Destructive operations on images, such as resizing an image, will encode the image as a lossless webp. This is also the default encode format for Quick Photo Captures.