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The SphereCollider generates a spherical collision shape based on an inputted radius. | {{Infobox Component | ||
|Image=SphereCollider.png | |||
|Name=Sphere Collider | |||
}} | |||
The SphereCollider generates a spherical collision shape based on an inputted radius. | |||
See Also: [[Collider]] | |||
== Fields == | == Fields == | ||
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|Radius|Float| | |Radius|Float| | ||
}} | }} | ||
== Behavior == | |||
== Examples == | |||
== Related Components == | |||
[[Category:ComponentStubs]] | |||
[[Category:Components:Physics:Colliders]] |
Revision as of 17:29, 14 February 2024
Component image
The SphereCollider generates a spherical collision shape based on an inputted radius.
See Also: Collider
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
Offset
|
Float3 | |
Type
|
ColliderType | |
Mass
|
Float | |
CharacterCollider
|
Bool | |
IgnoreRaycasts
|
Bool | |
Radius
|
Float |