add MeshEmitter component |
standardize |
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{{Stub}} | |||
{{Infobox Component | |||
|Image=MeshEmitter.png | |||
|Name=Mesh Emitter | |||
}} | |||
== Fields == | == Fields == | ||
{{Table ComponentFields | {{Table ComponentFields | ||
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|Mesh|IAssetProvider`1| | |Mesh|IAssetProvider`1| | ||
}} | }} | ||
== Behavior == | |||
== Examples == | |||
== Related Components == | |||
[[Category:Components:Rendering:Particle_System:Emitters]] | [[Category:Components:Rendering:Particle_System:Emitters]] | ||
[[Category:ComponentStubs]] | |||
[[Category:Components]] |
Revision as of 17:33, 14 February 2024
This article or section is a Stub. You can help the Resonite Wiki by expanding it.
Component image
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
System
|
ParticleSystem | |
Rate
|
Float | |
BurstOnActivatedMin
|
Float | |
BurstOnActivatedMax
|
Float | |
BurstTimePeriod
|
Float | |
Bursts
|
Array | |
EmitFrom
|
MeshEmissionSource | |
RandomDirection
|
Float | |
DirectionMode
|
MeshEmissionSpace | |
DirectionBase
|
Float3 | |
UseVertexColors
|
Bool | |
ColorTexture
|
IAssetProvider`1 | |
WrapMode
|
WrapMode | |
UVOffset
|
Float2 | |
UVScale
|
Float2 | |
ClipRect
|
Rect | |
Mesh
|
IAssetProvider`1 |