Component:AvatarDebugHand: Difference between revisions

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m ProbablePrime moved page AvatarDebugHand (Component) to Component:AvatarDebugHand: Creating component Namespace
Automated: update Fields, Categories
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== Usage ==
== Usage ==
{{Table ComponentFields
{{Table ComponentFields
|_objects|Slot|  
|_objects|{{RootFieldType|SyncRefList`1|[[Type:Slot|Slot]]}}|TypeAdv0=true|
|_materialTarget|HierarchyMaterialTarget|  
|_materialTarget|'''[[Component:HierarchyMaterialTarget|HierarchyMaterialTarget]]'''|TypeAdv1=true|
|_material|PBS_Metallic|  
|_material|'''[[PBS_Metallic|PBS_Metallic]]'''|TypeAdv2=true|
}}
}}


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== Related Components ==
== Related Components ==
</translate>
</translate>
[[Category:Components{{#translation:}}|AvatarDebugHand (Component){{#translation:}}]]
[[Category:Components{{#translation:}}|Avatar Debug Hand]]
[[Category:ComponentStubs]]
[[Category:ComponentStubs]]
[[Category:Components:Users:Common Avatar System{{#translation:}}|AvatarDebugHand (Component){{#translation:}}]]
[[Category:Components:Users:Common Avatar System{{#translation:}}|Avatar Debug Hand]]

Revision as of 22:54, 3 March 2024


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Component image 
AvatarDebugHand component as seen in the Scene Inspector


Intoduction

Usage

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
_objects list of Slot
_materialTarget HierarchyMaterialTarget
_material PBS_Metallic

Behavior

Examples

Related Components