m ProbablePrime moved page CharacterTeleporter (Component) to Component:CharacterTeleporter: Creating component Namespace |
Automated: update component fields |
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== Fields == | == Fields == | ||
{{Table ComponentFields | {{Table ComponentFields | ||
|Exits|SyncList`1| | |TriggersOnly|Bool| | ||
|Exits|{{RootFieldType|SyncList`1|[[Type:Exit|Exit]]}}|TypeAdv1=true| | |||
|MinimumVelocity|Float| | |MinimumVelocity|Float| | ||
|DirectionReference|Float3| | |DirectionReference|Float3| | ||
|MaxDirectionAngle|Float| | |MaxDirectionAngle|Float| | ||
|IgnoreParentUser|Bool| | |IgnoreParentUser|Bool| | ||
|TeleportEntered|SyncDelegateList`1| | |TeleportEntered|{{RootFieldType|SyncDelegateList`1|[[Type:Action`1|Action`1]]<[[Type:Float3|Float3]]>}}|TypeAdv6=true| | ||
|TeleportExited|SyncDelegateList`1| | |TeleportExited|{{RootFieldType|SyncDelegateList`1|[[Type:Action`1|Action`1]]<[[Type:Float3|Float3]]>}}|TypeAdv7=true| | ||
}} | }} | ||
Revision as of 19:22, 1 March 2024
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Component image
The CharacterTeleporter sets up a Slot to teleport a character to the associated teleport exit when the Slot's Collider is hit. The Collider must be of type Trigger.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
TriggersOnly
|
Bool | |
Exits
|
list of Exit | |
MinimumVelocity
|
Float | |
DirectionReference
|
Float3 | |
MaxDirectionAngle
|
Float | |
IgnoreParentUser
|
Bool | |
TeleportEntered
|
direct SyncDelegateList`1<Action`1<Float3>> | |
TeleportExited
|
direct SyncDelegateList`1<Action`1<Float3>> |