m ProbablePrime moved page Zero One (ProtoFlux) to ProtoFlux:Zero One: Creating protoflux Namespace |
Added type links to table |
||
Line 17: | Line 17: | ||
! Variant !! Node Type !! False Output !! True Output | ! Variant !! Node Type !! False Output !! True Output | ||
|- | |- | ||
|Zero One (float) || <code>ZeroOneFloat</code>|| 0.0 || 1.0 | |Zero One ([[Types:Float|float]]) || <code>ZeroOneFloat</code>|| 0.0 || 1.0 | ||
|- | |- | ||
|Zero One (float2) || <code>ZeroOneFloat2</code> || [0.0;0.0] || [1.0;1.0] | |Zero One ([[Types:Float2|float2]]) || <code>ZeroOneFloat2</code> || [0.0;0.0] || [1.0;1.0] | ||
|- | |- | ||
|Zero One (float3) || <code>ZeroOneFloat3</code> || [0.0;0.0;0.0] || [1.0;1.0;1.0] | |Zero One ([[Types:Float3|float3]]) || <code>ZeroOneFloat3</code> || [0.0;0.0;0.0] || [1.0;1.0;1.0] | ||
|- | |- | ||
|Zero One (float4) || <code>ZeroOneFloat4</code> || [0.0;0.0;0.0;0.0] || [1.0;1.0;1.0;1.0] | |Zero One ([[Types:Float4|float4]]) || <code>ZeroOneFloat4</code> || [0.0;0.0;0.0;0.0] || [1.0;1.0;1.0;1.0] | ||
|- | |- | ||
|Zero One (int) || <code>ZeroOneInt</code> || 0 || 1 | |Zero One ([[Types:Int|int]]) || <code>ZeroOneInt</code> || 0 || 1 | ||
|- | |- | ||
|Zero One (int2) || <code>ZeroOneInt2</code> || [0;0] || [1;1] | |Zero One ([[Types:Int2|int2]]) || <code>ZeroOneInt2</code> || [0;0] || [1;1] | ||
|- | |- | ||
|Zero One (int3) || <code>ZeroOneInt3</code> || [0;0;0] || [1;1;1] | |Zero One ([[Types:Int3|int3]]) || <code>ZeroOneInt3</code> || [0;0;0] || [1;1;1] | ||
|- | |- | ||
|Zero One (int4) || <code>ZeroOneInt4</code> || [0;0;0;0] || [1;1;1;1] | |Zero One ([[Types:Int4|int4]]) || <code>ZeroOneInt4</code> || [0;0;0;0] || [1;1;1;1] | ||
|} | |} | ||
== Inputs == | == Inputs == |
Revision as of 20:38, 3 February 2024
0/1
Operators
0/1 Converts a bool value into a 0 or 1 value, depending on whether the input is true or false.
This node has the following variants, with their respective outputs:
Variant | Node Type | False Output | True Output |
---|---|---|---|
Zero One (float) | ZeroOneFloat |
0.0 | 1.0 |
Zero One (float2) | ZeroOneFloat2 |
[0.0;0.0] | [1.0;1.0] |
Zero One (float3) | ZeroOneFloat3 |
[0.0;0.0;0.0] | [1.0;1.0;1.0] |
Zero One (float4) | ZeroOneFloat4 |
[0.0;0.0;0.0;0.0] | [1.0;1.0;1.0;1.0] |
Zero One (int) | ZeroOneInt |
0 | 1 |
Zero One (int2) | ZeroOneInt2 |
[0;0] | [1;1] |
Zero One (int3) | ZeroOneInt3 |
[0;0;0] | [1;1;1] |
Zero One (int4) | ZeroOneInt4 |
[0;0;0;0] | [1;1;1;1] |
Inputs
Boolean (bool)
The input bool to convert to the given output type
Outputs
* (Variant)
The output, whose type is dependent in the specific variant spawned.